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Finisher Help.

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Finisher Help. Empty Finisher Help.

Post  Super Man Fri Aug 19, 2011 10:05 pm

Making a finisher:

Okay, first you need to work out how much AG you are going to get. For a strength i would reccomend 40 (Also Helps towards Leg Drop) and any other class i would reccomend 25 AG.

Never buy AG with ATs, always use stats on them.

What Type finisher to make:

For a technique, i would reccomend a submission finisher.

For a Resistance, i would reccomend a Pin finisher.

For anything else, i would reccomend a Direct damage finisher.

Working out the Adrenaline Cost:

When working out the adrenaline cost, you must times your adrenaline gain by 25. So if your AG is 25, you should have a finisher around 625 AC.

Damage etc:

When working out the damage, pin bonus, bleed bonus, attack bonus, submission bonus etc. i would reccomend 1 bleed/pin/sub bonus, 20 attack bonus and as much damage as possible.
The minimum and maximum damage should be the same.

E.g.
70 Minimum damage
70 Maximum damage
20 Attack Bonus
1 Bleed/Pin/Submission bonus.

Super Man
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Post  bob loblaw Wed Aug 31, 2011 3:25 am

why not always make pins instead of direct dmg? Make it just like a dd but the difference is that u pin right after to get the win. What are the cons and pros?

bob loblaw

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Post  Super Man Thu Sep 01, 2011 6:09 am

bob loblaw wrote:why not always make pins instead of direct dmg? Make it just like a dd but the difference is that u pin right after to get the win. What are the cons and pros?

Pros of a pin finisher: you get to pin the opponent after you use your finisher on them

Cons of a pin finisher: When adding damage, it uses up a LOT more adrenaline than it would for a regular DD fin.

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Post  bob loblaw Thu Sep 01, 2011 7:34 am

Super Man wrote:
bob loblaw wrote:why not always make pins instead of direct dmg? Make it just like a dd but the difference is that u pin right after to get the win. What are the cons and pros?

Pros of a pin finisher: you get to pin the opponent after you use your finisher on them

Cons of a pin finisher: When adding damage, it uses up a LOT more adrenaline than it would for a regular DD fin.
If u put a high pin bonus it does, if u put 1 in pin bonusthen no, it costs the same as a dd fin with 1 bleed bonus.

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